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Novahaze

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  1. whenever i install the alloc mod to my server (with vilayer) i cannot start the server. Any idea why?
  2. My serverhost Vilayer apparently can't add the webserver. this is their response; Sorry for the delay, this is not possible currently as we do not run Linux servers so we cannot run webservers along side the game. We will look in to this and try to find a solution but we do not have an eta, once it is added or not added we will email all customers about the update. Do you know of any way to make it work?
  3. 2 Very important questions For Alloc! 1) Will you add the ability for admins to remove a players debuff such as broken leg etc? 2) Will you give the ability for admins to Modify a player's score? ( like change deaths, zombie kills etc ).
  4. One last quick Question Alloc. Was wondering if Patch 10 was going to implement a Mute option? Or if you had any plans on implementing one in your awesome mod Sometimes people need to take a break and relax by being muted instead of being kicked/banned.
  5. hmmmm well I ran the server for 2 days without restarting ( no mod ) and it never crashed. But with the alloc fixes it crashes approx 5-7 hours. the more people on the higher chances of it crashing. It might be that someone is walking near the prefab. I didn't have this problem during my last server though. hmmmm Now that i think of it... I had openned the server and it had 9.2 installed. and i installed 9.3 after it had been opened. maybe that's the issue and i need to wipe it all?
  6. The crashing issue only seems to happen when i have the alloc fixes mod added. When i remove it nothing crashes. Is it something in alloc fixes that causes that prefab to crash the server?
  7. so apparently people were building bases today. leaving the area. going back to it and everything was undone. I saved the server. tried to rejoin but got stuck on the waiting for server screen (again). Couldn't rejoin. restart server. and Bam! the base i had been building for 3-4 hours was completelly gone. Here's the log of the previous crash before this one. output_log (1).txt
  8. okay it crashed again. nobody was able to get past the waiting for server... screen. I checked the output log. here is the error being spammed repeatedly over n over. (Filename: Line: -1) KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[system.String,ChunkAreaBiomeSpawnData+scl0000].get_Item (System.String key) [0x00000] in <filename unknown>:0 at ChunkAreaBiomeSpawnData.SetRespawnLocked (System.String _entityGroupName, UInt64 _currentWorldTime, .WorldBiomes _worldBiomes) [0x00000] in <filename unknown>:0 at SpawnManagerBiomes.md0001 (.cl0002 par0001, EnumRemoveEntityReason par0002) [0x00000] in <filename unknown>:0 at World.md005f (.cl0002 par0001, EnumRemoveEntityReason par0002) [0x00000] in <filename unknown>:0 at World.md005b (Single _partialTicks) [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000]
  9. ok it seems it was my game that had a problem causing that error msg to pop up in admin console so i dont think its whats been causing the crashes. That log file should have the answer. that log file has about 20-30 minutes since ppl started getting kicked. if u want the logs for the past 3-4 hours i can upload it.
  10. Sorry took me a while to figure out how to upload notepad. here's the end of it. One more thing... I've noticed while im ingame when i open up the admins console this message is repeatedly spammed in chat (once per second ) an invalid object handle was used. I dont know if this is causing the crashes or if its just an innocent glitch in the game? logs crash.txt
  11. 12017.850 Player 'Mutant Enemy grr arg' already allowed! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12017.850 Started thread_CommReader: cl=51, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12017.850 Started thread_CommWriter: cl=51, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12017.850 Started thread_CommReader: cl=51, ch=2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12017.850 Started thread_CommWriter: cl=51, ch=2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12017.850 Allowing player with id 51 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12019.450 Time: 199.57m FPS: 60.39 Heap: 1739.9MB Max: 1773.3MB Chunks: 3341 CGO: 7 Ply: 4 Zom: 2 Ent: 6 (297) Items: 28 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12019.450 STATS: 199.57,60.39,1739.9,1773.3,3341,7,4,2,6,297,28 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12024.970 RequestToEnterGame: 51/Mutant Enemy grr arg (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12024.980 GMSG: Mutant Enemy grr arg joined the game (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12026.360 RequestToSpawnPlayer: 11415, 51, Mutant Enemy grr arg, 9 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12026.380 Created player with id=11415 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12026.380 Adding observed entity: 49, (-79.1, 68.0, 2091.5), 9 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12026.390 Player connected, clientid=51, entityid=11415, name=Mutant Enemy grr arg, steamid=76561198076728737, ip=70.78.167.142 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12026.390 Player set to online: 76561198076728737 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Spawned entity with wrong pos: [type=EntityAnimalStag, name=animalPig, id=71762] id=71762 pos=(-182.9, -2485.9, 2028.8) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Entity [type=EntityAnimalStag, name=animalPig, id=71762] fell off the world, id=71762 pos=(-182.9, -2485.9, 2028.8) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) EAC UserStatusHandler callback. Status: Disconnected GUID: 76561198076728737 ReqKick: True (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) EAC kicks player mutant enemy grr arg, status Disconnected (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12028.970 Player set to offline: 76561198076728737 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.210 Removing player with id clientId=51, entityId=11415 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.210 GMSG: Mutant Enemy grr arg left the game (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.210 Removing observed entity 49 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) No objects for the given player ID were deleted 51 (Filename: Line: 1373) 12029.210 Exited thread_CommWriter: cl=51, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.210 Exited thread_CommWriter: cl=51, ch=2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.220 Exited thread_CommReader: cl=51, ch=2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.220 Exited thread_CommReader: cl=51, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.320 OnPlayerDisconnected 51 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12029.320 Disconnected player not found in client list... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) No objects for the given player ID were deleted 51 (Filename: Line: 1373) 12036.610 Freeing user Novahaze (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.610 Player Novahaze disconnected after 5.6 minutes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.610 Player set to offline: 76561197995865002 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.620 Removing player with id clientId=43, entityId=171 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.620 GMSG: Novahaze left the game (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.620 Removing observed entity 43 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) No objects for the given player ID were deleted 43 (Filename: Line: 1373) 12036.620 Exited thread_CommWriter: cl=43, ch=2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.620 Exited thread_CommWriter: cl=43, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.820 Exited thread_CommReader: cl=43, ch=2 - - - Updated - - - (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.820 Exited thread_CommReader: cl=43, ch=1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.830 OnPlayerDisconnected 43 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12036.830 Disconnected player not found in client list... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) No objects for the given player ID were deleted 43 (Filename: Line: 1373) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 100837. Total: 353.510651 ms (FindLiveObjects: 6.253029 ms CreateObjectMapping: 1.140427 ms MarkObjects: 345.356812 ms DeleteObjects: 0.553309 ms) 12040.500 OnPlayerConnected 52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12040.540 PlayerLogin: 612489579162358456/AllocatedID: 0/Novahaze/Alpha 9.3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12040.540 Token: FAAAAJeieVvhU1MYqjMfAgEAEAHb0mZUGAAAAAEAAAACAAAAfbLxYwAAAAChIcoBVgAAALIAAAAyAAAABAAAAKozHwIBABABstYDAHmr+qIMEQAKAAAAAPzwY1R8oH9UAQAVeAAAAAAAAIZJoV6ByvtWHNJPdbuyVQc2KljHji48vJ6F7BEjEabhPQ7UKh6KG6ZF/t+JwyLFQC/6hdV9X20kAUNY3XArNgVwP+Ygq6VpCtyhOFN0SNpiJUZHtNGniDkjVtLsuUdLLiHn4mIIxhtsr8RhcfBhZemEr5ZPmfPm6nCUheUonAj2AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJCSIxMCIJCSJiNzk0MDQyNyIKCQkJIjkiCQkiNWZlMTMzYmYiCgkJCSI4IgkJIjY3NzAyYmEwIgoJCQkiNyIJCSIAAg== (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12040.550 Authenticating player: Novahaze SteamId: 76561197995865002 TicketLen: 1024 Result: OK (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) 12040.550 Started thread_CommReader: cl=52, ch=1
  12. http://steamcommunity.com/profiles/76561197995865002/screenshot/546387765924737913 http://steamcommunity.com/sharedfiles/filedetails/?id=341830882 Two screenshots of the admin panel while everyone was getting kicked.
  13. I downloaded my output log and it seems to show only the past 15-20 mins. The last crash was approx 5 hours ago
  14. How do i aquire the logs? In which folder would it be on Tcadmin?
  15. Hey Alloc Really important question. I opened a new server with Ping Perfect. they installed the alloc files mod on your site. It works... but every 2-3 hours it glitches my server. and players can no longer re enter the server. they get stuck at the waiting screen. do you have any idea why this is happening and how to fix it? ( i never had this problem with my blackbox server )
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