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LorenzoMatterhorn

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  1. I'm excited to see random gen improvements, biome progression, and revisiting loot progression on the list. These three issues are huge for replayability. Hopefully they make a pass on the melee weapon balance (clubs seem way better than anything else) and the skill trees (strength has most of the good stuff) as well. I really hope that the new random gen will get rid of the "forest in the middle" maps we have in A19 and bring back more randomness. Some sliders would be amazing, like if you wanted to generate a world with mostly snow or desert, or maybe city sizes and density.
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